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084f2db8c6 Box 707 Renton WA 98057-0707 +1-800-324-6496 EUROPEAN HEADQUARTERS Hasbro UK Ltd Caswell Way Newport, Gwent NP9 0YH GREAT BRITAIN Please keep this address for your records WIZARDS OF THE COAST, BELGIUM t Hofveld 6D 1702 Groot-Bijgaarden Belgium +32 2 467 3360 DUNGEONS & DRAGONS, D&D, d20, d20 System, WIZARDS OF THE COAST, Players Handbook, Dungeon Masters Guide, Monster Manual, D&D Insider, all other Wizards of the Coast product names, and their respective logos are trademarks of Wizards of the Coast in the U.S.A. If a player tells the DM he wants his character to swing his greataxe at an orc, the DM says, Make an attack roll, while looking up the orcs Armor Class. Beating the bad guys is a clear success. Any similarity to actual people, organizations, places, or events included herein is purely coincidental. CH A P T ER 1 How to Be a DM T H E P L AY E R S 9 [close] . Likes dramatic scenes and recurring characters. Everyone speeds the game along, heightens the drama, helps set how much roleplaying the group is comfortable with, and brings the game world to life with their imaginations.
Beyond players, to play the D&D game you need space to play, rulebooks, and supplies such as dice, paper, pencils, a battle grid, and miniatures. What about strange die rolls? When a die falls on the floor, do you count it or reroll it? When it lands cocked against a book, do you pull the book away and see where it lands, or reroll it? What about you, the DM? Do you make your die rolls where the players can see, or hide them behind your Dungeon Masters Screen with your adventure notes? Its up to you, but consider: If you roll where players can see, they know that youre playing fair. The role of the Dungeon Master has a little in common with that of a referee. Few other aspects of the game put a character in such apparent jeopardy. You find a play style you like and can stick with it. 58 Double Line . and other countries. Rewarding curiosity and willingness to explore. Works hard to make sure his character fits the story.